Weapons
In Faenora, survival isn’t just about courage. It’s about what you swing, shoot or channel.
Weapons define a Hunter’s identity. They decide who cleaves mountains, who burns skies and who politely bonks wolves from afar.
Weapons can be found throughout the Wildlands as drops from monsters and beasts, hidden in treasure chests or purchased from the Merchant’s ever-shifting stock.
Equip your tools of war from the Squad Formation screen, where you can manage your party’s arsenal before choosing your next path.
Remember: the best defense is often a relentless offense. The second-best is screaming “Moochkin save me!” and running for the exit. He won't though, he's a tiny red panda. Don't put that kind of pressure on him. His escape portal on the other hand...
Swords
Swords are the timeless symbols of valor and vengeance. They favor balanced fighters who prefer clean kills over complex plans. Their strength lies in raw ATK, making them ideal for frontline units who believe subtlety is for scholars.
Dagger
1
When you need a little stab in your life.
6
Machete
2
Budget-friendly for weekend warriors.
14
Long Sword
3
Overcompensating? Yes. Effective? Absolutely.
22
Broad Sword
4
Doubles as a dinner table. Guests not included.
32
Bastard Sword
5
Awkward family reunions. Feature dish: identity crisis.
43
Rune Sword
6
Don’t let this “rune” your day. Hehe.
54
Scimitar
7
Envy-inducing curves. Straight edges beware.
65
Falchion
8
Long considered a toga party essential.
76
Cutlass
9
Pirate’s choice for fashion and function.
88
Claymore
10
So large, it’s a moon hazard. Handle with care.
100
Executioner
11
This sword makes you hungry for one last meal.
114
Ninja Sword
12
Silent but deadly. Smells like victory.
128
Gold Sword
13
I love goooold.
145
Powerblade
14
For a blade that says, “you call that a push-up?”
164
Murasama
15
Sharpness runs in the family.
184
Gryphon Slayer
??
Imbued with gamestopping power.
200
Staves
For the wise, the weary and the wildly unstable. Staves channel MAG and RES, empowering spellcasters, clerics and anyone who’d rather vaporize enemies from a safe distance.
Oak Staff
1
Great for walking and whacking.
5
5
Birch Wand
2
Surprisingly good at directing orchestras.
12
7
Cedar Staff
3
Smells nice, repels moths, occasionally used for magic.
20
12
Ashen Rod
4
Perfect for dramatic entrances and ash-themed parties.
30
20
Maple Staff
5
Syrupy slow spells. Great for pancake enchantments.
16
40
Ironwood Rod
6
So heavy, might need a strength spell to wield.
54
0
Pine Staff
7
Leaves a fresh scent with every spell cast.
30
60
Kerykeion
8
I think my doctor said I had that once.
70
44
Elder Staff
9
Older than your average wizard.
82
50
Willow Rod
10
Flexible and weepy.
10
90
Stormcaller
11
Summons storms. Umbrella not included.
100
40
Yew Rod
12
Ancient, powerful, and slightly morbid.
120
60
Ice Rod
13
For those who like to stay frosty.
130
80
Star Staff
14
Harness the power of the heavens.
145
80
Silver Wand
15
Turn monsters into silverware with one elegant flick.
160
120
Gryphon Rod
??
Majestic, powerful and occasionally squawks.
200
0
Fists
Fist weapons are for Hunters who think swords are for those unwilling to get up close and personal. They rely on ATK and SPD, making them fast, unpredictable and terrifying in the right hands (literally).
Handwraps
1
Bare essentials for bare-knuckle enthusiasts.
5
1
Wristwraps
2
Great starting point for the budding pugilist.
13
1
Leather Gloves
3
For stylish slapping and casual farm work.
20
2
Knuckledusters
4
Turns fist bumps into knockout greetings.
30
2
Kord Chuek
5
Not hawk tuah, read it again.
40
3
Spiked Gloves
6
Handshakes not recommended. Great for villain vibes.
51
4
Steelwraps
7
Like handwraps, but for the iron-fisted.
62
4
Brass Knuckles
8
Adds a metallic taste to your punches.
73
4
Battle Gloves
9
For when your hands need to go to war.
84
5
Smashbashers
10
Smash all the things!
105
0
Short Claws
11
For scratching that hard-to-reach itchy spot... or enemies.
110
7
Thunderclap
12
Applause generates shockwaves.
125
5
Shadowstrike
13
For sneaky punches. Now you see me...
140
8
Long Claws
14
Meow’s the time to strike!
158
12
Wraith’s Touch
15
Feels like a cold whisper. Don't go towards the light!
176
14
Bows
For those who believe the best things in life happen at a comfortable distance. Bows blend ATK, MAG, and Crit Chance, rewarding precision, patience and a mild disregard for physics.
Short Bow
1
Great for tight spaces. Lousy for long distances.
6
0
5
Long Bow
2
Long-range social distancing enforcement tool.
14
0
5
Recurve Bow
3
Curvy and effective.
22
0
5
Composite Bow
4
High-tech with old-world charm.
32
0
5
Hunting Bow
5
For when dinner tries to run away.
43
0
10
Oak Bow
6
Sturdy, reliable, slightly oaky aftertaste.
54
30
10
Yew Bow
7
I dunno about yew, but the bow seems good.
65
0
10
Ash Bow
8
Lightweight and snappy.
76
0
10
Elm Bow
9
Stable yet flexible.
88
60
10
Maple Bow
10
Syrup not included, eh?
100
0
15
Eclipse Bow
11
Shoots arrows that blot out the sun.
114
80
15
Thornshot
12
Fires arrows that really stick with you.
128
80
15
Windwhisper
13
Destruction never sounded so calming.
145
110
15
Dragonbone Bow
14
“I killed a dragon, I can kill you too.”
164
130
15
Nightfall
15
Turns out the lights of consciousness.
184
130
20
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